1.1: Defining Culture
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\(\newcommand{\avec}{\mathbf a}\) \(\newcommand{\bvec}{\mathbf b}\) \(\newcommand{\cvec}{\mathbf c}\) \(\newcommand{\dvec}{\mathbf d}\) \(\newcommand{\dtil}{\widetilde{\mathbf d}}\) \(\newcommand{\evec}{\mathbf e}\) \(\newcommand{\fvec}{\mathbf f}\) \(\newcommand{\nvec}{\mathbf n}\) \(\newcommand{\pvec}{\mathbf p}\) \(\newcommand{\qvec}{\mathbf q}\) \(\newcommand{\svec}{\mathbf s}\) \(\newcommand{\tvec}{\mathbf t}\) \(\newcommand{\uvec}{\mathbf u}\) \(\newcommand{\vvec}{\mathbf v}\) \(\newcommand{\wvec}{\mathbf w}\) \(\newcommand{\xvec}{\mathbf x}\) \(\newcommand{\yvec}{\mathbf y}\) \(\newcommand{\zvec}{\mathbf z}\) \(\newcommand{\rvec}{\mathbf r}\) \(\newcommand{\mvec}{\mathbf m}\) \(\newcommand{\zerovec}{\mathbf 0}\) \(\newcommand{\onevec}{\mathbf 1}\) \(\newcommand{\real}{\mathbb R}\) \(\newcommand{\twovec}[2]{\left[\begin{array}{r}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\ctwovec}[2]{\left[\begin{array}{c}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\threevec}[3]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\cthreevec}[3]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\fourvec}[4]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\cfourvec}[4]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\fivevec}[5]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\cfivevec}[5]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\mattwo}[4]{\left[\begin{array}{rr}#1 \amp #2 \\ #3 \amp #4 \\ \end{array}\right]}\) \(\newcommand{\laspan}[1]{\text{Span}\{#1\}}\) \(\newcommand{\bcal}{\cal B}\) \(\newcommand{\ccal}{\cal C}\) \(\newcommand{\scal}{\cal S}\) \(\newcommand{\wcal}{\cal W}\) \(\newcommand{\ecal}{\cal E}\) \(\newcommand{\coords}[2]{\left\{#1\right\}_{#2}}\) \(\newcommand{\gray}[1]{\color{gray}{#1}}\) \(\newcommand{\lgray}[1]{\color{lightgray}{#1}}\) \(\newcommand{\rank}{\operatorname{rank}}\) \(\newcommand{\row}{\text{Row}}\) \(\newcommand{\col}{\text{Col}}\) \(\renewcommand{\row}{\text{Row}}\) \(\newcommand{\nul}{\text{Nul}}\) \(\newcommand{\var}{\text{Var}}\) \(\newcommand{\corr}{\text{corr}}\) \(\newcommand{\len}[1]{\left|#1\right|}\) \(\newcommand{\bbar}{\overline{\bvec}}\) \(\newcommand{\bhat}{\widehat{\bvec}}\) \(\newcommand{\bperp}{\bvec^\perp}\) \(\newcommand{\xhat}{\widehat{\xvec}}\) \(\newcommand{\vhat}{\widehat{\vvec}}\) \(\newcommand{\uhat}{\widehat{\uvec}}\) \(\newcommand{\what}{\widehat{\wvec}}\) \(\newcommand{\Sighat}{\widehat{\Sigma}}\) \(\newcommand{\lt}{<}\) \(\newcommand{\gt}{>}\) \(\newcommand{\amp}{&}\) \(\definecolor{fillinmathshade}{gray}{0.9}\)Defining Culture
- National Culture: A shared set of beliefs, values, customs, and behaviors that define a nation's identity. For example, American culture is often associated with apple pie, baseball, and the Fourth of July, while Brazilian culture encompasses Samba, Bossa Nova, soccer, feijoada, and capoeira.
- Regional Culture: The unique cultural characteristics of specific regions or geographic areas within a country, often reflected in distinct cuisine, music, and customs. For example, Louisiana culture is known for its Cajun cuisine, Jazz and Mardi Gras. In contrast, Oaxacan culture in Mexico is characterized by serapes (traditional textiles), mole sauce, and alebrijes (brightly painted sculptures of fantastical creatures).
- Organizational Culture: The shared values, beliefs, and behaviors that shape a corporation's identity and guide its operations. For example, Google fosters a culture of creativity, collaboration, and employee well-being. Disney, on the other hand, emphasizes storytelling, imagination, and providing magical experiences for its customers.
- Popular Culture: The cultural products and trends that are widely accessible and popular among the general public. Examples include iconic franchises like Star Wars, the Beatles, and The Lord of the Rings, as well as popular media such as The Legend of Zelda, TikTok, and contemporary music and fashion trends.
- High Culture: Refers to cultural activities and products that are often considered sophisticated, intellectual, or elite. Examples include classical music (e.g., Beethoven, Mozart), fine art (e.g., Van Gogh, Picasso), and literature (e.g., Shakespeare, Tolstoy).
Elements of Culture
Norms
Dominant Culture, Co-Culture, and Counterculture
- Ethnic and racial groups: Chicanos, Chinese-Americans, Greek-Americans.
- Interest groups: Cos-Players, Dog Lovers, Trekkies, NFL fans, RPG Players, Pianists, Vegans, Bloggers.
- Social groups: Cancer Survivors, College Athletes, Firefighters, Teachers, Veterans.
- Political and religious groups: Republicans, Buddhists, Muslims, Libertarians, Orthodox Jews, Catholics.
A counterculture is a subculture that actively defies dominant societal norms, values, or beliefs. Often emerging in response to perceived social, political, or cultural injustices, countercultures are dynamic and can evolve over time, eventually becoming part of mainstream culture. Several factors influence the development and trajectory of countercultures. Generational differences play a role, as countercultures often arise within specific generations, reflecting their unique challenges and aspirations. Political and social contexts can give rise to countercultures as a means of expressing dissent and advocating for change. Media and technology have a significant impact, shaping and spreading countercultural ideas. Social media platforms, for example, have enabled countercultural movements to reach broader audiences and organize more effectively.
- Hippie Movement (1960s): This movement challenged mainstream consumerism, materialism, and the Vietnam War, advocating for peace, love, and personal freedom.
- Punk Movement (1970s): This movement rejected the commercialization of rock music and mainstream culture, emphasizing nonconformity, and social critique.
- Activist Groups: Organizations like Black Lives Matter, environmental groups, and feminist movements challenge systemic inequalities and advocate for social change.
Cultural anthropologist Edward Hall developed the Iceberg Model of Culture in his 1976 book, Beyond Culture. Considered the forefather of intercultural communication, Hall's work in Navajo and Hopi reservations, coupled with extensive fieldwork in Europe, Asia, and the Middle East, led to key theories in the field. He developed the concepts of proxemics (the study of personal space), high-low-context cultures, and monochronic and polychronic cultures (differing communication styles). These concepts will be further discussed in Chapter 5.
Hall's Iceberg analogy posits that only a small portion of culture is visible above the surface. This includes observable cultural practices like food, clothing, dance, music, rituals, and performances. Below the surface lies deep culture, encompassing unconscious attitudes, values, and beliefs. Examples include social norms, rules of personal space, emotional expression, core values about elders, community, authority, and justice, as well as core beliefs about religion, marriage, parenting, and family.
Attributions
Adapted from:
Communications 256: Intercultural communication by Tammera Stokes Rice. Provided by LibreTexts. License: CC-BY
Image Attributions
Brazil and Colombia match at the FIFA World Cup 2014 by Danilo Borges is used under CC license.
Star Wars Returns by Cpl. Charles Clark is used under a Public Domain License.
References
Lustig, M.W., & Koester, J. (2010). Intercultural Competence: Interpersonal Communication Across Cultures, 6th Edition. Pearson.