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5: Technology Use and Impacts in Children, Youth and Young Adults

  • Page ID
    168278
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    • 5.1: Technology Use and Impacts in Children, Youth and Young Adults
      This page analyzes the multifaceted impact of information and communication technology (ICT) on children's development, highlighting both benefits and risks, including mental health concerns and exposure to inappropriate content. It emphasizes the necessity for responsible technology use, equitable access, and active parental engagement. The document discusses varying guidelines for screen time, societal influences, and the significant role of caregivers.
    • 5.2: References
      This page presents academic references and reports exploring the impact of technology on teens and families, particularly during the COVID-19 pandemic. It addresses issues like screen media use, parenting in a digital context, and technology's effects on youth development and mental health.
    • 5.3: Learning Activities
      This page explores human development in childhood, particularly regarding children's technology use and its implications. It discusses the impact of technology on children, the debate on appropriate smartphone ownership age, and classroom smartphone policies.
    • 5.4: Blog Prompts
      This page discusses The Family Media Plan by the American Academy of Pediatrics, designed to guide families in managing children's media use, though its implementation is uncertain. It examines technology's impact on child development and the effects of media, including gaming, on socialization for children ages 6-12. The page encourages exploration of parental recommendations and industry standards while addressing issues like cyberbullying and addiction.
    • 5.5: Additional Resources and Readings
      This page provides an extensive collection of resources on child development, emphasizing the role of technology and media on children. Sources from organizations like the CDC and UNICEF discuss early childhood media use and its effects on various age groups. It also covers media habits among different demographics, challenges of remote learning, and issues like cyberbullying.

    This page titled 5: Technology Use and Impacts in Children, Youth and Young Adults is shared under a CC BY-NC 4.0 license and was authored, remixed, and/or curated by Susan K. Walker (University of Minnesota Libraries Publishing) via source content that was edited to the style and standards of the LibreTexts platform.